This animation cycle was created in photshop using over 700 frames. The models were sculpted in zbrush, retopologized in blender, textured in substance painter, and then rigged/animated in blender again. The engine used to render these frames were utilizing Roblox Studios engine because I really wanted to play around with their new mesh deformation. The music and sounds were all royalty free and portrays the beauty of the humpback whale.